Removing Uninteresting Bytes in Software Fuzzing
Software fuzzing mutates bytes in the test seeds to explore different behaviors of the program under test. Initial seeds can have great impact on the performance of a fuzzing campaign. Mutating a lot of uninteresting bytes in a large seed wastes the fuzzing resources. In this paper, we present the preliminary results of our approach that aims to improve the performance of fuzzers through identifying and removing uninteresting bytes in the seeds. In particular, we present a technique that reduces the size of the seeds based on their coverage. Our preliminary results suggest fuzzing campaigns that start with reduced seeds, find new paths faster, and can produce higher coverage overall.
Fri 8 AprDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
15:50 - 16:30
|Removing Uninteresting Bytes in Software Fuzzing|
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